Welcome...
You have reached
the EDK homepage.
The purpose of this page is to provide the EDK community, and all those
interested, with EDK news and events that EDK has been or is involved in.
It also is a place for Quake news and links that I think (IMHO) others
might find useful. (Please take a look at the disclamer for more info).
Here's a cool large size picture of the EDK
Official Mascot
Wanna contact or challenge
EDK???...Click here.
LAN Party Pictures Click
here...
| Monday
December 22nd, 1997 12:57am |
EDK has moved on...we
have merged/created, with members of Clan Eliminate and Former members
of Napalm Killers, Clan Killers Inc. We have moved from #clan_edk to the
channel #killco on the gamesnet irc network. The Killco
Homepage. Clan EDK hasn't died...we've just changed names (and made
a few changes). (The graphic above was put together by Time2die)
| Saturday
December 13th, 1997 6:57pm |
Quake2 info:Saw
a couple tips hidden on BluesNew's Quake2
Tip section a RocketJump Alias:
bind
x +rj
alias
+rj "rj1;rj2"
alias
rj1 "set rj_cl_pitchspeed $cl_pitchspeed;set cl_pitchspeed 100000;wait;+lookdown;wait;-lookdown;set
cl_pitchspeed $rj_cl_pitchspeed" alias rj2 "set rj_hand $hand;hand 2;+moveup;+attack;echo
Rocket Jump"
alias
-rj "-attack;-moveup;set hand $rj_hand;centerview"
A page with some explanation
of the Qauek2 Console command's is here.
Half are just rehashed Quake1 commands.
My poor hit counter...I
guess when I get home I'll have to rip it out since it doesn't seem to
wanna behave. (I'm in LA till Thursday)
| Wednesday
December 10th, 1997 11:26pm |
Genocide3...check
out the Genocide
3 homepage that's up. It looks as if it will be the first Quake2 tourney.
It will also have the addition of an lpb bracket. Registration has not
started yet...
Config time...some
commands that help troubleshooting configs..."Alias"
typed by itself will display the current alias's that have been made. "bindlist"
will show all the system keyboard bindings. Two commands that show the
availible commands and the know varibles are "cmdlist"
and "cvarlist".
Since Quake2 has such good weapon balance, the need for a different approach
to weapon switching was needed. Below is my current config with an interesting/modified
alias command that uses three keys for all my weapon selection 6 of the
10 weapons). The blaster, single shotgun, and uzi I take into consideration
that the only time you would switch to one of these is if you didn't have
another weapon to use. It you grab the BFG, you are going to use it immediately.
//Direction
Keys
bind
t "+forward"
bind
f "+moveleft"
bind
g "+back"
bind
h "+moveright"
//misc
bind
space "weapnext"
bind
r "use grenades"
bind
y "wave"
bind
u "wave 2"
bind
i "wave 3"
bind
o "wave 4"
//toggle
weapon keys
alias
ssgun "use Rocket Launcher;use Super Shotgun;bind d rlaun"
alias
rlaun "use Super Shotgun;use Rocket Launcher;bind d ssgun"
bind
d "rlaun"
alias
glaun "use Chaingun;use Grenade Launcher;bind s cgun"
alias
cgun "use Grenade Launcher;use Chaingun;bind s glaun"
bind
s "glaun"
alias
hb "use Railgun;use HyperBlaster;bind a rgun"
alias
rgun "use HyperBlaster;use Railgunqu;bind a hb"
bind
a "hb"
//scores
alias
+dmscores "cmd help"
alias
-dmscores "cmd help"
bind
tab "+dmscores"
bind
space "weapnext"
//misc
commands
m_filter
1
m_pitch
.02
scr_conspeed
5000
scr_showturtle
1
The scores alias allows
you to check the dm scores in the same way that you could in Quake/QW.
Certain commands from the Quake days still hold true for Quake2, like m_filter
and gl_playermip.
| Tuesday
December 9th, 1997 12:46pm |
Q2 is out...at least
in the Raleigh, NC Area. $40 at EB (prepaid).
MOQ|Aetius called
EB at 10:30... told him they had 12 copies... 2 seconds later he was out
the door and enroute. I would like to say on the topic of Q2 that it should
be interesting seeing the influx of new and old players coming into the
"scene" in search of Net play. Is EDK now a Q2 only clan? Eventually, but
quake2 out of the box doesn't have the resources availible to support team
play...IMHO.
In other happenings...Zanshin
of the GLdojo
has an update ranting about warez. Quake2.com
has some Quake2 servers listed (Woohoo!). Later I'll post a config/macro
file that I've been workin on that has some interesting alias's.
| Monday
December 8th, 1997 9:44pm |
Some Quake2 links...Quake2.com
seems to have a TON of Quake2 info. Of course stomped
has their own Quake2 page as well as PlanetQuake.
A Quake2 Networking
FAQ has also started here
that has some timely info as well as a server list...
| Saturday
December 6th, 1997 12:27pm |
OMG...The
Omicron Bot rocks. It's like a reaper
that works. Learns from you and in dm3 they aren't camping the water (unlike
the reapers). Seriously worth a look. The only down side is that it seems
to only work with NetQuake. I use the command line of "glquake -heapsize
30000 -listen 16 +sv_aim 3 +deathmatch 3 +fraglimit 50 +timelimit 20 +map
dm3" to get things going and add about 8-12 bots. Pretty cool...
Mindfazr and
I (T2d) with
a roommate and friend are going to a 12hour
Quake party to spread the word. Suppose to be 80 folks...we'll see. The
only downer to the whole thing is that I think the servers are going to
be NetQuake servers...but I;m bringing my laptop just in case (Which was
the server at my last LAN party).
| Wednesday
December 3rd, 1997 11:27am |
Got lag? As
Jester would say...someone tripped over the (damn) cord! Incredible lag
last night on both the irc servers and the qw servers...grrrr. DoomGL?
I would love to take a look at it just to see Doom with Opengl graphics
and mlook enabled. Retro gaming at it's best. Disruptor
updated his plan with talk of a Q2 100 player map as well as info about
a q2 server at id. I'm not counting...but if I was, I'd say Quake2 in 6
days!!!...I'm sure everyone's taken a look
at the Quake2
Manual by now....But have you seen this? Watch for about 15 seconds
for the little dudes to pop-up. Three words...rocket head man.
| Tuesday
December 2nd, 1997 7:47pm |
Unless you've had your
head stuck in the ground...Quake2 in stores
December 9th. I've prepaid my copy as many have so...the waiting begins.
Also...the lastest teardrop / ssping / winNuke
patch information is right
here. The Windows95 patch is right
here.
| Sunday
November 30th, 1997 5:47pm |
There's a
new QWFAQPROXY
out (1.02) dated November 27th. I found this out while trying to spectate
the EG/WD Genocide finals. Forgot to put a link to MeccaWorld,
the top 100 3rd party quake levels page.
| Saturday
November 29th, 1997 5:31pm |
Jester has
accepted an invitation to join EDK. On that same topic, 2Wild4U
has moved on from EDK to join Dead
Onslaught (DO). EDK wishes Wild1 the best
of luck. Still updating the EDK page...should be finished by Sunday.
| Friday
November 28th, 1997 10:01pm |
New page...old location...Completely
redid the EDK page structure in an effort to re-organize the file structure
at the same time giving the page a make over. Looked at the archives at
when I started keeping this page, May 8th. June 11th was the First "EDK"
update and the birth date of the Clan. For the most part the page hasn't
changed much from the first incarnation.
In other news...some stuff I've been meaning
to pass along for a while. MeccaWorld has their Top 100 Quake levels page
up. They also have a page with some what maps some notable quake dudes
like and have enjoyed playing. Some of my favorite levels are amoung the
top 10. One I love is a level called "Kandy Base" (I've mentioned it before)
which is a good 2-4 player level...which is perfect for the LAN games we
have here at the house. It's also John Romero's, for what that's worth.
If you haven't seen it already...3
Fingers' Ultimate Set-Up Guide is a cool page that deals with glQuake
performance and the 3dfx cards. In that same topic, I get about 30.5fps
on the Bigass Demo
Zanshin talks about. This is a Normal Quake demo with scary playing 15
of his closet friends (yea right) on DM5. I played it with playermip set
at 2. I see a Pure3d in
my future...
Tom's
Hardware page, which has been a great source of info in the past, now
has a Quake/Quake II bench mark page...pretty interesting.
| Thursday
November 27th, 1997 11:04pm |
How to ruin the Holidays...Gibbed.com
crashed and took our web page with it. Yikes...glad I had a backup.
Old
News...
Contact esclay@vnet.net
for comments and flames...